Art
Software
About
Contact
Kyle Sun
Art
Software
About
Contact
ABOUT
Kyle Sun is a
Person
Software Engineer
Artist
Game Developer
Kyle Sun is a Taiwan born, U.S. based Embedded Software Engineer and Freelance Artist. Bachelor's Degree in Computer Science and self taught artist of over a decade. His passions are in any creative endeavor, be it art, programming, storytelling, or even cooking. He specializes in Web Development/Design and Game Development. His well-rounded experience from front-end to back-end gives him a unique perspective to be able to solve problems and facilitate communication between teams.
He likes...
Game Development
Drawing
Weightlifting
Cooking
Writing
Piano
Kyle is currently employed full-time as an embedded software engineer working on a variety of embedded devices in fields ranging from civil to medical. His work has provided him with opprotunities to touch all branches of software and even some hardware. He has made front-end web UIs, back-end cloud services, unit-test suites, and numerous embedded functions on bare-metal devices including FOTA and custom lightweight GUI libraries .
He uses...
C
C++
Azure
Python
React
Docker
JQuery
git
Linux
Kyle took his very first art commission in middle school, and art been a fiery creative outlet for him ever since. While he took a few art classes in high school, his later education focused more on programming, so his art skills had to come from his own practice and experimentation. He's been able to garner a significant chunk of attention, especially relating to his pixel art work for games and websites over the years. Now, he focuses on using his developed skills to breathe life into the worlds of the games he is developing.
He uses...
Aseprite
GraphicsGale
Maya
Blender
Krita
With such a unyielding drive for creativity, game development was the only logical conclusion. Taking a part from a each of the creative arts (drawing, music, sound design, writing, programming, etc.), game development is both the unconquerable beast and destined fate for Kyle. The development process has been an arduous trek. His finished games have been short, mainly made for game-jams. Along the path of his game development journey lies the promises of return made to many half-finished projects. One day, when there is enough time, Kyle will complete a full fledged game of his own .
He uses...
Game Maker Studio
Unity
Construct